Download Free Computer Ebooks - NET BOOKS |
- Beginning Scripting Through Game Creation
- C++Course
- Advanced 2D Game Development
- Building Solutions with the Microsoft .NET Compact Framework
- Gordon R. Willey and American Archaeology: contemporary perspectives
- Strapdown Inertial Navigation Technology
- Web Comics for Teens
- Character Emotion in 2D and 3D Animatio
- Professional PHP4
- Computer Vision: Algorithms and Applications
Beginning Scripting Through Game Creation Posted: 23 May 2009 05:26 AM PDT Product Description The text also covers techniques that will help you become familiar with your audience and work iteratively to produce a finished program. Each chapter begins with an overview of the concepts that will be covered, followed by instructions on how to implement them, and finishing with a summary and review questions so you can practice your new skills. Simple games are used throughout the book to provide challenging but approachable examples that help you maximize your understanding of the concepts and skills being taught. You will learn essential skills that will enable you to build upon the book’s projects and make them your own. Real-life examples and tips throughout the book help you think about and apply what you are learning. No prior programming or scripting experience is necessary, so you can get started right away with “Beginning Scripting Through Game Creation”! |
Posted: 23 May 2009 05:24 AM PDT The C++Course provides a general introduction to programming in C++. This edition of the eBook “C++Course” is based on the well-known book by Allen B. Downey, “How to Think Like a Computer Scientist”. The single most important skill for a computer scientist is problem-solving. By that I mean the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. |
Posted: 23 May 2009 05:22 AM PDT Product Description Through the creation of the game engine, you'll learn step by step how to write solid code for multiple compilers, adding to the code as you work through each chapter. And every chapter includes an example game that illustrates the new techniques being taught. Perfect for game programming students and professionals alike, this book is your ultimate guide to awesome 2D game development. |
Building Solutions with the Microsoft .NET Compact Framework Posted: 23 May 2009 05:21 AM PDT Product Description Together the CF and the SDE provide a rich development environment for building both stand-alone and connected applications on both the Pocket PC and Windows CE platforms. The authors have been teaching developers about the CF and SDE for months now, and have based this book on the real-world questions raised - and solutions developed - in those training sessions. The authors strike a perfect balance between the “whys” of mobile development, the architecture, and the “hows”, the best practices. Busy developers will appreciate their concise style. |
Gordon R. Willey and American Archaeology: contemporary perspectives Posted: 23 May 2009 05:19 AM PDT Product Description This volume of original essays gauges the wide-ranging impact of Willey’s lifework. The editors have selected ten of his key publications and solicited assessments of their lasting influence from well-known archaeologists. This volume not only analyzes Willey’s impact on culture history and archaeological thought but also shows his human side, places his writing in historical context, and offers a unique overview of the growth of American archaeology over the past six decades. About the Author |
Strapdown Inertial Navigation Technology Posted: 23 May 2009 05:10 AM PDT Description: Inertial navigation is widely used for the guidance of aircraft, missiles ships and land vehicles, as well as in a number of novel applications such as surveying underground pipelines in drilling operations. This book sets out to provide a clear and concise description of the physical principles of inertial navigation, the associated growth of errors and their compensation. There is also detailed treatment of recent developments in inertial sensor technology and a description of techniques for implementing and evaluating such systems. This new edition includes a number of refinements covering sensor technology, geodesy and error modelling, the major additions to the original text are new chapters on MEMS technology and intertial system applications. |
Posted: 23 May 2009 05:08 AM PDT Product Description The book begins with an introduction to basic pencil and ink drawing techniques to help you hone your illustration skills. You'll learn how to create memorable characters that come to life and how to develop your own unique drawing style. From there you'll discover how to compose and lay out a comic strip and get tips to help you create a great story. Once you have the basics of the story down you'll learn how to incorporate popular comical themes to add wit and humor to your comic. When your story is complete the book will show you how to use Flash software to bring your web comic to life with awesome backgrounds, cool animation, and sound effects. And if you want to take your art to the next level, you'll get the tips and information you need to host and publish your web comic on the internet where you can share it with others. With “Web Comics for Teens”, you could be the next web comic star! About the Author |
Character Emotion in 2D and 3D Animatio Posted: 23 May 2009 05:06 AM PDT Product Description |
Posted: 22 May 2009 10:26 PM PDT This book is a resource for working PHP developers who want to take their skills to the next level. Although it assumes a conceptual familiarity with programming and databases in general, anyone who knows PHP enough to code and maintain small web applications can use this book. We also assume an interest in designing large web sites and general network programming to make full use of this book. |
Computer Vision: Algorithms and Applications Posted: 22 May 2009 10:25 PM PDT The book emphasizes basic techniques that work under real-world conditions, not the esoteric mathematics that has intrinsic elegance but less practical applicability. The text is suitable for teaching a senior-level undergraduate course in computer vision to students in computer science and electrical engineering. |
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