- Kelby Training Wedding Photography - 15 Ways to Improve Your Photography Using On-Camera Flash
- Get Into ZBrush
- Fluid Simulation Techniques: (With GLU3D 3DS MAX)
- Kelby Training The Nikon D700
- Lemure Macosx Ub
- VTC - QuickStart - Corel Painter 11
- The Price is Wrong: Understanding What Makes a Price Seem Fair and the True Cost of Unfair Pricing
- Adobe Flash CS4 Professional Bible
- Artificial Life Models in Hardware
- Android Application Development: Programming with the Google SDK
Posted: 29 May 2009 02:07 PM PDT
with David Ziser
David will show you how to get the best out of your on camera flash and he doesn’t mean using it the good old fashion way.
David Ziser, an internationally-renowned wedding photographer, has shared his knowledge with tens of thousand’s of photographers in five languages and in 14 countries worldwide. Studio Photography acclaimed “Award winning photographer, David Ziser, is showing the world how to take wedding pictures.” The Dallas Morning News extolled Ziser as “wedding photographer extraordinaire.” David is one of 97 worldwide who hold the highest honor of “Fellow” bestowed by the American Society of Photographers.
Posted: 29 May 2009 02:06 PM PDT
Picking up where Volume I left off, this title from KURV studios is a little more than 6 hours of comprehensive training from skilled artist, Wayne Robson. This video is a project based training video showing you how to create the cover image, Oranguman. Oranguman is Wayne's character imagining if the Orangutan species evolved into a human type species. This video starts off showing you some tips on modeling and some time saving interface customizations. Wayne then moved on into the modeling sections where he goes from a basic ZSphere character to showing you how to create fine details included details in HD. Wayne then shows you how to texture the character in three separate detailed sections. We have setup this DVD so that you can pick and choose the areas you want to learn. maybe you are already familiar with texturing, but want comprehensive information on HD detailing your model in ZBrush 3.1, simply open that chapter. But don't dismiss the posing chapter as we learned a few time saving nuggets in that area ourselves. This video is more than 6 hours of training.
Posted: 29 May 2009 02:05 PM PDT
In this DVD, Cetin Tuker demonstrates the basic parameters of Glu3D in 3ds Max including the Glu3D main node, particle source, object manager and per object parameters. Cetin also walks you through a production quality fluid simulation animation project, starting from the storyboards. Modeling the objects in Max, scene setup and animation alternatives using the PWrapper function of Glu3D with the particle flow of Max, filling closed volumes with Glu3D particles and designing a fluid explosion are all thoroughly discussed. By watching this DVD you will see the entire production process for a fluid based commercial project.
Download Pass:pravat behera
Posted: 29 May 2009 02:04 PM PDT
Professional photographer Laurie Excell goes through the menus and options of the D700.
Lesson 01 Introduction (0:39)
Posted: 29 May 2009 03:32 AM PDT
Rescue the Lemurs and guide them to the exit! Can you do that?
Deep abysses, steep mountains, guileful catapult traps, hidden alleys and slippery ice-columns. There are jeopardies around every corner of the Lemurs world.
Your task is to bring these cute little animals, with the help of their special abilities, to their exit alive. Let them climb, dig trenches, build bridges and use parachutes. They can do this and a lot more, and you will have to use all their talents wisely in many different levels.
To crown your rescue mission with success, you have to consider carefully the task of every single Lemure, because you have to assign them quickly to succeed. Stick to this concept to be able to control the mass of Lemurs which are permanently walking back and forth.
You can get acquainted with their abilities until you feel safe enough to start the rescue mission in five tutorial-levels. Now its up to you find the way through the Ice-, Desert- and Science Fiction World as well as through the Mysterious Forest.
Decompress the archives
Posted: 29 May 2009 03:15 AM PDT
Take an in-depth preview of Corel Painter 11 and see the exciting new tools and features for digital natural media artists. New in this version is the ability to work with hard media variants in the marker, chalk and pens brush categories. Resize the color palette and enjoy enhanced workflow with easier color profile control. In this VTC course, professional illustrator, television animation art director and writer Dwayne Ferguson takes users on a tour of this powerful application. Work Files are included.
Posted: 29 May 2009 02:49 AM PDT
Description: Certainly consumers today are concerned about the unfairness of gasoline prices. And even if these concerns subside, the focus on fair pricing will shift to other areas such as the unfair costs of health care, mobile phones, prescription drugs, a college education, real estate, or hotel rooms. In The Price Is Wrong, pricing expert Sarah Maxwell explains the psychological and sociological basis of fair pricing and reveals how this issue affects our everyday lives.
Written in a straightforward and accessible style, this book shows readers how unfair pricing causes an extreme emotional response. Throughout the book, Maxwell skillfully explains what makes a price seem wrong, the social norms of fair pricing, and the true cost of unfair pricing.
Dr. Sarah Maxwell (Valhalla, NY) is an expert in fair pricing, with both academic and business experience in this field. She is an associate professor at Fordham University and is Codirector of the Fordham Pricing Center. Previously, Dr. Maxwell was a vice president of marketing for Aramark and consulted with divisions in Europe and Japan.
Posted: 29 May 2009 02:44 AM PDT
Posted: 29 May 2009 02:41 AM PDT
Hopping, climbing and swimming robots, nano-size neural networks, motorless walkers, slime mould and chemical brains - “Artificial Life Models in Hardware” offers unique designs and prototypes of life-like creatures in conventional hardware and hybrid bio-silicon systems. Ideas and implementations of living phenomena in non-living substrates cast a colourful picture of state-of-art advances in hardware models of artificial life.
Posted: 29 May 2009 02:39 AM PDT
Get a complete introduction to the Android programming environment, architecture, and tools Build a modular application, beginning with a core module that serves to launch modules added in subsequent chapters Learn the concepts and architecture of a specific feature set, including views, maps, location-based services, persistent data storage, 2D and 3D graphics, media services, telephony services, and messaging Use ready-to-run example code that implements each feature Delve into advanced topics, such as security, custom views, performance analysis, and internationalization
The book is a natural complement to the existing Android documentation provided by Google. Whether you want to develop a commercial application for mobile devices, or just want to create a mobile mashup for personal use, Android Application Development demonstrates how you can design, build, and test applications for the new mobile market.
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