Download Free Computer Ebooks - NET BOOKS

Download Free Computer Ebooks - NET BOOKS

Owen Poole – Network Security: A Practical Guide

Posted: 10 Jul 2009 11:01 AM PDT

Owen Poole – Network Security: A Practical Guide
Butterworth-Heinemann | 2002 | ISBN: 0750650338 | Pages: 224 | PDF | 1.53 MB

Network Security: a practical guide provides a comprehensive review of network security issues, with relevance to corporate networks, from
both an administrative and user perspective. It is particularly suited to IS executives, administrators and managers who wish to review their own network security procedures or for those who simply want to learn more about the network security issues that face their organization.

The book covers a broad range of issues, starting with an assessment of network security, including the financial implications of security breaches, and moving on to discuss the different types of security threats facing computer networks. Particular attention is also given to the legal framework for network security. Attention is then turned to increasing security awareness and readiness, including system configuration, acceptable use, business continuity, and explaining technical solutions available such as firewalls and content control.

Introduction of a security policy is widely accepted as best practise in informing and educating users, and the final chapter is devoted to policy writing. By the end of the book readers should be ready to create and implement a network security policy for their organization and start reducing overheads and downtime immediately!

*Discusses all the relevant issues with a concise, straightforward, and readily accessible approach.
*Important emphasis placed on the people management aspects of network security.
*Practical business oriented approach includes reference to legal and financial aspects of network security.
*Companion web site at includes updates, additional material, downloads, and links to resources and further information.

*Designed to walk the reader through computer network security issues with active participation through checklists and action plans for their completion
*Readers are encouraged to develop their ideas for the construction and implementation of a security policy throughout the book, covered in the final chapter
*Additional material provided on an accompanying web site


Animating Real-Time Game Characters

Posted: 10 Jul 2009 10:56 AM PDT

Animating Real-Time Game Characters
Charles River Media | 2002 | ISBN: 1584502703 | Pages: 392 | PDF | 10.01 MB

Learn the basics of what makes a great character model and gain new insights to the many issues facing the character animator. Using the tried and proven methods found in Animating Real-Time Game Characters, you’ll quickly bring your character animation to the next level. Find detailed coverage on modeling, rigging, and weighting real-time game characters using 3ds max and character studio. Explore effective keyframing techniques that focus on dramatic poses and proper timing. Discover how to work with and adjust motion capture data as well as what to look for when working with mocap studios. Get an inside glimpse at the process of taking a real-time game character from concept to export into a game technology. With the popularity of games like Quake III: Arena, Unreal Tournament, and Warcraft III, real-time gaming is here to stay. Whether you’re a working professional or an eager novice, Animating Real-Time Game Characters will absolutely help you improve your character animation skills using 3ds max and character studio.


Technical Java: Applications for Science and Engineering

Posted: 10 Jul 2009 10:54 AM PDT

Technical Java: Applications for Science and Engineering
Prentice Hall PTR; 1st edition | 0131018159 | 496 pages | April 14, 2003 | CHM | 1 Mb

The practical, example-rich guide to Java technical programming
If you want to use Java todevelop scientific or engineering programs, Technical Java is the Java guide you’vebeen searching for. Using real-life examples, expert scientific programmerGrant Palmer shows how to build powerful, versatile, and flexible software forvirtually any technical application. Whether you’re moving from FORTRAN,C, or C ++, or learning Java as your first language, Palmer covers all you needto know
* Java, FORTRAN, C, and C ++, similarities, differences, and migration issues
* Java 1.4 syntax, objects, classes, methods, interfaces, variables, arrays, exceptions, packages, I/O, and more
* Working with java.math and creating your own math functions’including detailed trigonometric and transcendental examples
* Data modeling, in depth: class hierarchies, generic class libraries, least-squares fit, fitting to non-polynomial equations, and more
* Solving differential equations and systems of equations, including Gauss-Jordan and Gaussian elimination, lower-upper decomposition, and matrix inversion
* Solving integral equations with both proper and improper integrals
* Working with Fourier transforms (DFT and FFT)
* Building Web and GUI-based technical applications with Swing/AWT and servlets


Web Services Patterns: Java Edition

Posted: 10 Jul 2009 10:50 AM PDT

Web Services Patterns: Java Edition
Apress; 1 edition | 1590590848 | 1352 pages | April 8, 2003 | CHM | 6 Mb

Design Patterns for Web Services in Java describes the architectural patterns that guide developers through design patterns (service implementation and usage) and illustrates different ways in which Web services can and will be used. Design Patterns for Web Services in Java is not the typical narrative tome. Instead, after some introductory text, author Paul Monday provides a catalog of approximately 20 patterns that are typically needed in the development of Web services-based systems.

Fundamentals of Neural Network Modeling: Neuropsychology and Cognitive Neuroscience

Posted: 10 Jul 2009 09:50 AM PDT

Randolph W. Parks, Daniel S. Levine, Debra L. Long, “Fundamentals of Neural Network Modeling: Neuropsychology and Cognitive Neuroscience”
Publisher: The MIT Press | 1998-12-11 | 421 Pages | ISBN: 0262161753 | PDF | 20 MB

Over the past few years, computer modeling has become more prevalent in the clinical sciences as an alternative to traditional symbol-processing models. This book provides an introduction to the neural network modeling of complex cognitive and neuropsychological processes. It is intended to make the neural network approach accessible to practicing neuropsychologists, psychologists, neurologists, and psychiatrists. It will also be a useful resource for computer scientists, mathematicians, and interdisciplinary cognitive neuroscientists. The editors (in their introduction) and contributors explain the basic concepts behind modeling and avoid the use of high-level mathematics. The book is divided into four parts. Part I provides an extensive but basic overview of neural network modeling, including its history, present, and future trends. It also includes chapters on attention, memory, and primate studies. Part II discusses neural network models of behavioral states such as alcohol dependence, learned helplessness, depression, and waking and sleeping. Part III presents neural network models of neuropsychological tests such as the Wisconsin Card Sorting Task, the Tower of Hanoi, and the Stroop Test. Finally, part IV describes the application of neural network models to dementia: models of acetycholine and memory, verbal fluency, Parkinsons disease, and Alzheimer’s disease. Contributors: J. Wesson Ashford, Rajendra D. Badgaiyan, Jean P. Banquet, Yves Burnod, Nelson Butters, John Cardoso, Agnes S. Chan, Jean-Pierre Changeux, Kerry L. Coburn, Jonathan D. Cohen, Laurent Cohen, Jose L. Contreras-Vidal, Antonio R. Damasio, Hanna Damasio, Stanislas Dehaene, Martha J. Farah, Joaquin M. Fuster, Philippe Gaussier, Angelika Gissler, Dylan G. Harwood, Michael E. Hasselmo, J, Allan Hobson, Sam Leven, Daniel S. Levine, Debra L. Long, Roderick K. Mahurin, Raymond L. Ownby, Randolph W. Parks, Michael I. Posner, David P. Salmon, David Servan-Schreiber, Chantal E. Stern, Jeffrey P. Sutton, Lynette J. Tippett, Daniel Tranel, Bradley Wyble.


JSP and XML Integrating XML and Web Services in Your JSP Application

Posted: 10 Jul 2009 09:39 AM PDT

JSP and XML Integrating XML and Web Services in Your JSP Application

Casey Kochmer, Erica Frandsen, «JSP and XML Integrating XML and Web Services in Your JSP Application»
Addison Wesley | ISBN: 0672323540 | 2002 | CHM | 592 pages | 2.34 MB

The first Internet revolution was all about delivering information to people. We are now in the second revolution, which focuses on delivering information to systems. XML is the tool that makes this new revolution a reality, and Web services are the methods by which businesses will drive system-to-system communication. JSP(TM) and XML takes you beyond the basics, giving you practical advice and in-depth coverage. In the book, you’ll learn the technologies and techniques needed to create your own Web services for use in JSP applications. Written by programmers for programmers, the book will help you successfully utilize these exciting technologies with minimal hassle and maximum speed.


Robert Benedict – Dynamic lighting F/X

Posted: 10 Jul 2009 08:35 AM PDT

Robert Benedict – Dynamic lighting F/X (2008)
Duration: 00:56:26 | Quality: DVDRip | Format: AVI | 840 MB
Video: 640 x 472, 2060 Kb/s; Audio: MP3, 128 Kb/s (1сh)

download links: – Adobe Photoshop Filters

Posted: 10 Jul 2009 08:19 AM PDT

One of the keys to mastering Photoshop is understanding the multitude of filters that comes with the program. In Photoshop Filters, instructor Peter Bauer starts by discussing what filters are and how they work, then moves on to explain the specifics of each of Photoshop’s built-in filters. Peter explores each filter group step by step, and also shows how to combine filters for one-of-a-kind effects. He also discusses how to add and use third-party filters to expand Photoshop’s capabilities. This tutorial is meant to be used as a reference guide, allowing you to select any filter’s name to quickly get an explanation and demonstration.

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Total Training – Introduction to Maya Interface and Workflow

Posted: 10 Jul 2009 08:09 AM PDT

Presenter: Alex Alvarez – The Gnomon Workshop
Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects.

Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (user interface) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.

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Mix Cool Retro Curves Into Your Photographs

Posted: 10 Jul 2009 04:51 AM PDT

I’m a huge fan of James White’s work. I love the way he plays with geometric elements and colors. It gives a retro feeling to the design, but at the same time he uses a modern approach. In an interview, he mentioned that he uses a Flash script to generate the vector shapes. Then he does the rest of the job in Illustrator and Photoshop.
Well, inspired by James’s designs, I decided to figure out my own way of creating that type of effect in Photoshop. In this tutorial, I show you how to mix cool retro geometric shapes into your photos.

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